【单选题】

水晶的储量、产量和质量均位居全国第一的是江苏省东海县。    (    )

A.
B.
应得客app下载
手机使用
微信扫一扫
二维码扫一扫
分享
微信内点击右上角“…”即可分享
反馈
收藏
举报
参考答案
参考解析
【单选题】

单一监管周期包括日常监测分析、风险评估、现场检查联动、监管评级和监管总结等五个环节,形成持续性的非现场监管循环。(  )

A.
B.
【单选题】

技能形成的基本途径是()。

A.
讲解
B.
观察
C.
示范
D.
练习
【A1/A2型选择题】

急性阑尾炎易出现坏死穿孔,其最主要的解剖因素是(  )

A.

 阑尾系膜短易扭曲

B.

 阑尾管壁淋巴组织丰富

C.

 阑尾管腔狭小,排空欠佳

D.

 阑尾是与盲肠相通的弯曲盲管,呈蚯蚓状

E.

 阑尾动脉是一条终末血管,且无侧支

【单选题】

对商业银行进行接管由中国银监会作出决定,接管期限届满,中国银监会可以决定延期,但接管期限最长不得超过三年。(  )

A.
B.
【单选题】

《关于开展个人消费信贷的指导意见》于(  )年2月颁布。

A.
1993
B.
1996
C.
1999
D.
2002
【单选题】

Passage2

     Old stereotypes diehard. Picture a video-game player and you will likely imagine a teenage boy, byhimself, compulsively hammering away at a game involving rayguns and aliensthat splatter when blasted. Ten years ago that might have borne some relationto reality. But today a gamer is as likely to be a middle-aged commuterplaying  "Angry Birds" on hersmartphone. In America, the biggest market, the average game-player is 37 yearsold. Two-fifths are female.

     Over the past tenyears the video-game industry has grown from a small business to a huge, mainstreamone. With global sales of $56 billion in 2010, it is more than twice the sizeof the recorded-music industry. Despite the downturn, it is growing by almost9% a year.

    Is this success dueto luck or skill? The answer matters, because the rest of the entertainmentindustry has tended to treat gaming as being a lucky beneficiary of broadertechnological changes. Video gaming, unlike music, film or television, had theluck to be born digital. In fact, there is plenty  for old media to learn.

    Video games have certainly been swept along bytwo forces: demography and technology. The first gaming generation-the childrenof the 1970s and early 1980s-is now over 30. Many still love gaming, and canafford to spend far more on it now. Meanwhile rapid improvements in computingpower have allowed game designers to offer experiences that are now often morecinematic than the cinema.

     But even grantedthis good fortune, the game-makers have been clever. They have reached out tonew customers with new methods. They have branched out into education,corporate training and even warfare, and have embraced digital downloads andmobile devices with enthusiasm. Though big-budget games are still popular, muchof the growth now comes from  "casual" games that are simple, cheap and playable in shortbursts on mobile phones or in web browsers.

     The industry hasexcelled in a particular area-pricing. In an era when people are disinclined topay for content on the web, games publishers were quick to develop"freemium" models, where you rely on non-paying customers to build anaudience and then extract cash only from a fanatical few.

Asgaming comes to be seen as just another medium, its tech-savvy approachcould provide awelcome shot in the arm for existing media groups.


What can you learn from "freemium" model?

A.
It makes people inclined to pay for content on the web.
B.
It relies on non paying customers to make a profit.
C.
It makes money only from a few fanatical customers.
D.
It earns little for the game-publishers.
【单选题】

下列制度中为银行间债券市场的交易制度的是( )。

A.
公开市场一级交易商制度、做市商制度、结算代理制度
B.
公开市场一级交易商制度、基本管理制度、结算代理制度
C.
公开市场一级交易商制度、做市商制度、基本管理制度
D.
基本管理制度、做市商制度、结算代理制度
【A1型选择题】

小儿初次感染结核菌至产生变态反应的时间是(    )。

A.

2~3天

B.

4~6天

C.

7~12天

D.

2~3周

E.

4~8周

【单选题】

当代社会公共生活的主要特点不包括

A.
活动范围的广泛性
B.
交往对象的复杂性
C.
活动方式的单一性
D.
活动结果的相关性
【单选题】

当尾矿库(   ),必须停止生产并采取应急措施。

A.
浸润线位置局部较高,有渗透水出逸,坝面局部出现沼泽化
B.
堆积坝外坡未按设计覆土、植被
C.
排水井显著倾斜,有倒塌迹象
D.
坝面局部出现纵向或横向裂隙