【单选题】

旅客无票乘坐时,承运人只能要求其补交票款,无权加收票款或拒绝运输。(  )

A.
B.
应得客app下载
手机使用
微信扫一扫
二维码扫一扫
分享
微信内点击右上角“…”即可分享
反馈
收藏
举报
参考答案
参考解析
【单选题】

Passage2

     Old stereotypes diehard. Picture a video-game player and you will likely imagine a teenage boy, byhimself, compulsively hammering away at a game involving rayguns and aliensthat splatter when blasted. Ten years ago that might have borne some relationto reality. But today a gamer is as likely to be a middle-aged commuterplaying  "Angry Birds" on hersmartphone. In America, the biggest market, the average game-player is 37 yearsold. Two-fifths are female.

     Over the past tenyears the video-game industry has grown from a small business to a huge, mainstreamone. With global sales of $56 billion in 2010, it is more than twice the sizeof the recorded-music industry. Despite the downturn, it is growing by almost9% a year.

    Is this success dueto luck or skill? The answer matters, because the rest of the entertainmentindustry has tended to treat gaming as being a lucky beneficiary of broadertechnological changes. Video gaming, unlike music, film or television, had theluck to be born digital. In fact, there is plenty  for old media to learn.

    Video games have certainly been swept along bytwo forces: demography and technology. The first gaming generation-the childrenof the 1970s and early 1980s-is now over 30. Many still love gaming, and canafford to spend far more on it now. Meanwhile rapid improvements in computingpower have allowed game designers to offer experiences that are now often morecinematic than the cinema.

     But even grantedthis good fortune, the game-makers have been clever. They have reached out tonew customers with new methods. They have branched out into education,corporate training and even warfare, and have embraced digital downloads andmobile devices with enthusiasm. Though big-budget games are still popular, muchof the growth now comes from  "casual" games that are simple, cheap and playable in shortbursts on mobile phones or in web browsers.

     The industry hasexcelled in a particular area-pricing. In an era when people are disinclined topay for content on the web, games publishers were quick to develop"freemium" models, where you rely on non-paying customers to build anaudience and then extract cash only from a fanatical few.

Asgaming comes to be seen as just another medium, its tech-savvy approachcould provide awelcome shot in the arm for existing media groups.


One special factor of the success of video games is that_____.

A.
demography
B.
flexible pricing
C.
digital technology
D.
cinematic design
【单选题】

根据《建设工程安全生产管理条例》,对于某项目达到一定规模的危险性较大
的模板工程的专项施工方案经(   )审批签字后,方可实施。

A.
建设行政部门负责人和甲方代表
B.
工程监理单位总监理工程师和甲方代表
C.
施工单位技术负责人和总监理工程师
D.
甲方代表和设计人员
【单选题】

慢性阻塞性肺病急性加重期伴脓痰者宜选用的治疗方案是()

A.
长效β2受体激动剂+吸入型性糖皮质激素
B.
吸入型性糖皮质激素+磷酸二酯酶抑制剂
C.
抑菌药物+短效支气管舒张剂+糖皮质激素
D.
吸入型糖皮质激素+镇咳药+抗过敏药
E.
吸入型糖皮质激素+祛痰药+镇咳药
【单选题】

In regard to the production of goods in greater quantities, the author states that______.

A.
the price of the goods should drop
B.
the quality of the goods should improve
C.
the price and the quality should both rise
D.
the quality and the price should both drop
【单选题】

根据《中华人民共和国民法典》的有关规定,下列关于格式条款的理解中,错误的是(  )。

A.
合同订立应采取合理方式提示对方注意免除或者减轻其责任等与对方有重大利害关系的条款,按对方要求,对条款予以说明
B.
提供格式条款的一方应遵循公平原则确定当事人之间的权利和义务
C.
格式条款是指当事人为重复使用而预先拟定,并在订立合同时未与对方协商的条款
D.
格式条款和非格式条款不一致时,应采用格式条款
【单选题】

下列不属于幼儿园大班阶段幼儿的心理特点的是(   )。

A.
以直觉行动思维为主
B.
好学、好问
C.
抽象概括能力开始发展
D.
个性初具雏形
【单选题】

在商业银行托收业务中,广泛适用于非贸易结算或贸易从属费用收款的方式是(  )

A.
直接托收
B.
跟单托收
C.
光票托收
D.
信用证托收
【单选题】

下列各项中,关于我国对资本充足率要求的说法不正确的是(  )。

A.
监管部门对一、二类商业银行主要实行强制性监管干预措施
B.
根据《商业银行资本管理办法(试行)》,我国商业银行资本信息披露包括资本充足率的计算方法
C.
资本充足率=(总资本-对应资本扣减项)÷(信用风险加权资产+12.5×市场风险资本要求+操作风险资本要求)
D.
一级资本充足率=(一级资本-对应资本扣减项)÷(信用风险加权资产+12.5×市场风险资本要求+操作风险资本要求)
【单选题】

实喘风寒壅肺证,寒痰较重,痰白清稀,量多起沫,应加用的药物是

A.
橘红、杏仁
B.
细辛、生姜
C.
葶苈子、射干
D.
大黄、风化硝
E.
合欢皮、酸枣仁
【A2型选择题】

某患者在一码头食冷稀饭一碗,次日突起腹泻,一天20余次,继之呕吐,无明显腹痛。查体:体温36.5℃,中度失水,血压75/53mmHg。大便镜检:WBC0~1/HP,疑为霍乱。应考虑做哪项检查确诊(    )

A.

大便涂片染色检查

B.

SS培养基大便培养

C.

血培养

D.

大便悬滴镜检

E.

大便碱性培养基培养