【单选题】

施工企业从银行借款 50 万元用作工程的投标保证金,该借款产生的利息属于(   )。

A.
期间费用
B.
营业外支出
C.
资本性支出
D.
投资性支出
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参考解析
【单选题】

适用于气味芳香、质地疏松的全草类、叶类、果皮类和有效成分易随水流失的药材的净制方法是(  )

A.
漂法
B.
润法
C.
淋法
D.
泡法
E.
淘洗法
【单选题】

甲毒瘾发作,委托乙到住在同一小区的毒贩(另案处理)处代购毒品,并向乙支付了"劳务费"。乙购买了2小包海洛因交给甲吸食。对此,下列说法中正确的是(    )。

A.

 甲构成贩卖毒品罪

B.

 乙构成贩卖毒品罪

C.

 乙构成非法持有毒品罪

D.

 甲、乙均不构成犯罪

【单选题】

润肠通便、润肺止咳,治肠燥便秘与肺燥咳嗽均可的药物是(  )

A.
榧子
B.
使君子
C.
槟榔
D.
苦楝皮
E.
贯众
【单选题】

Passage2

     Old stereotypes diehard. Picture a video-game player and you will likely imagine a teenage boy, byhimself, compulsively hammering away at a game involving rayguns and aliensthat splatter when blasted. Ten years ago that might have borne some relationto reality. But today a gamer is as likely to be a middle-aged commuterplaying  "Angry Birds" on hersmartphone. In America, the biggest market, the average game-player is 37 yearsold. Two-fifths are female.

     Over the past tenyears the video-game industry has grown from a small business to a huge, mainstreamone. With global sales of $56 billion in 2010, it is more than twice the sizeof the recorded-music industry. Despite the downturn, it is growing by almost9% a year.

    Is this success dueto luck or skill? The answer matters, because the rest of the entertainmentindustry has tended to treat gaming as being a lucky beneficiary of broadertechnological changes. Video gaming, unlike music, film or television, had theluck to be born digital. In fact, there is plenty  for old media to learn.

    Video games have certainly been swept along bytwo forces: demography and technology. The first gaming generation-the childrenof the 1970s and early 1980s-is now over 30. Many still love gaming, and canafford to spend far more on it now. Meanwhile rapid improvements in computingpower have allowed game designers to offer experiences that are now often morecinematic than the cinema.

     But even grantedthis good fortune, the game-makers have been clever. They have reached out tonew customers with new methods. They have branched out into education,corporate training and even warfare, and have embraced digital downloads andmobile devices with enthusiasm. Though big-budget games are still popular, muchof the growth now comes from  "casual" games that are simple, cheap and playable in shortbursts on mobile phones or in web browsers.

     The industry hasexcelled in a particular area-pricing. In an era when people are disinclined topay for content on the web, games publishers were quick to develop"freemium" models, where you rely on non-paying customers to build anaudience and then extract cash only from a fanatical few.

Asgaming comes to be seen as just another medium, its tech-savvy approachcould provide awelcome shot in the arm for existing media groups.


All of the following methods are employed to attract new customers EXCEPT______.

A.
to expand business into other fields
B.
to embrace mobile devices
C.
to develop big-budget games
D.
to develop "casual" games
【单选题】

将金融市场划分为直接融资市场和间接融资市场的依据是(    )。

A.
按交易期限不同
B.
按融资方式不同
C.
按金融工具和流通特征不同
D.
按交易的场地和空间不同
【单选题】

(    )是班主任开展教育工作的前提。

A.
了解学生
B.
个别教育
C.
班会活动
D.
组织和培养班集体
【单选题】

下列各项,不属于类风湿关节炎关节外表现的是

A.
周围神经病变
B.
心脏瓣膜病变
C.
肺间质病变
D.
类风湿结节
E.
贫血
【单选题】

尿路感染诊断的最重要依据是

A.
有尿频、尿急、尿痛症状
B.
腰痛和肾区叩痛
C.
有真性细菌尿
D.
有白细胞尿
E.
有蛋白管型
【单选题】

根据《建设工程安全生产管理条例》,对达到一定规模的危险性较大的分部分项工程,施工单位应编制专项施工方案的是(   )。

A.
场地平整工程
B.
土方开挖工程
C.
砌体工程
D.
抹灰工程
【单选题】

属于内部评价机制的评价内容的是()

A.
安全生产责任制
B.
百万车公里事故起数
C.
百万车公里伤亡人数
D.
安全行车公里数