传染病可引起暴发的是
患者,女,60岁。因高胆固醇血症,使用辛伐他汀,用药两周出现肌肉酸痛,建议检测的是( )
血钾
乙肝病毒
肌酸激酶
凝血酶原时间
血糖
某新建项目建筑面积10000m2,按概算指标和地区材料预算单价等算出一般土建工程单价为1500元(人、料、机费用1200元,综合费率25%)。但新项目的设计资料与概算指标项目,其材料有部分变更:设计资料所用材料预算单价300元/T,而概算指标所用材料的预算单价220元/T,并且设计资料中每100m2建筑面积使用该材料6T,而概算指标中含4.5T。其余条件不考虑,则调整后的一般土建工程概算单价为( )元/m2。
基金管理人应坚持独立自主、客观公正的原则,严格控制基金投资风险,建立健全风控制度并制定切实可行的风险应对机制,包括( )。
患者,女,57岁。有15年肺胀病史。1周前,劳累后出现面部水肿,呼吸喘促难续,心悸,胸脘痞闷,尿少,怕冷,纳呆,舌苔白滑,脉沉细。治疗应首选( )
济生肾气丸
真武汤
实脾饮
参附汤
金匮肾气丸
Passage2
Old stereotypes diehard. Picture a video-game player and you will likely imagine a teenage boy, byhimself, compulsively hammering away at a game involving rayguns and aliensthat splatter when blasted. Ten years ago that might have borne some relationto reality. But today a gamer is as likely to be a middle-aged commuterplaying "Angry Birds" on hersmartphone. In America, the biggest market, the average game-player is 37 yearsold. Two-fifths are female.
Over the past tenyears the video-game industry has grown from a small business to a huge, mainstreamone. With global sales of $56 billion in 2010, it is more than twice the sizeof the recorded-music industry. Despite the downturn, it is growing by almost9% a year.
Is this success dueto luck or skill? The answer matters, because the rest of the entertainmentindustry has tended to treat gaming as being a lucky beneficiary of broadertechnological changes. Video gaming, unlike music, film or television, had theluck to be born digital. In fact, there is plenty for old media to learn.
Video games have certainly been swept along bytwo forces: demography and technology. The first gaming generation-the childrenof the 1970s and early 1980s-is now over 30. Many still love gaming, and canafford to spend far more on it now. Meanwhile rapid improvements in computingpower have allowed game designers to offer experiences that are now often morecinematic than the cinema.
But even grantedthis good fortune, the game-makers have been clever. They have reached out tonew customers with new methods. They have branched out into education,corporate training and even warfare, and have embraced digital downloads andmobile devices with enthusiasm. Though big-budget games are still popular, muchof the growth now comes from "casual" games that are simple, cheap and playable in shortbursts on mobile phones or in web browsers.
The industry hasexcelled in a particular area-pricing. In an era when people are disinclined topay for content on the web, games publishers were quick to develop"freemium" models, where you rely on non-paying customers to build anaudience and then extract cash only from a fanatical few.
Asgaming comes to be seen as just another medium, its tech-savvy approach could provide awelcome shot in the arm for existing media groups.
The two examples in Paragraph l are used to illustrate that_____.
患者,男,60岁。近期突然出现胸闷,咳嗽,上楼时气短,呼吸频率增加,闻及哮鸣音。诊断为急性支气管哮喘。患者可采取的治疗为经定量气雾剂吸入( )
短效β₂受体激动剂
长效β₂受体激动剂
糖皮质激素
白三烯受体拮抗剂
抗胆碱药
微信名为"温柔的小蜜蜂"的用户在朋友圈中发图配文称:张某是一位糖尿病患者,服用"小蜜蜂"牌保健品后病情得到控制。李某发现该图用的是自己的生活照,且文字内容与自己毫不相干。该用户侵犯了李某的( )。
名誉权
肖像权
个人信息权益
姓名权