【单选题】

复发性口腔溃疡治疗中,长期疗效较好的措施是(    )

A.

口腔局部消炎、止痛、促愈合

B.

手术切除

C.

注射转移因子或口服左旋咪唑

D.

找到发病有关因素并加以治疗

E.

补充营养

应得客app下载
手机使用
微信扫一扫
二维码扫一扫
分享
微信内点击右上角“…”即可分享
反馈
收藏
举报
参考答案
参考解析
【单选题】

怀疑胃癌者的首选诊断方法是

A.
X线钡餐
B.
胃镜检查
C.
B超
D.
CT
E.
磁共振
【单选题】

患者女,35岁。体重50kg,汽油火焰Ⅱ度烧伤面积73%,第一个24小时补液总量为

A.
4000ml
B.
6500ml
C.
7500ml
D.
8500ml
E.
9500ml
【A1/A2型选择题】

骨折的特征性体征不包括(   )

A.

关节弹性固定

B.

骨擦音

C.

骨擦感

D.

骨骼异常活动

E.

假关节活动

【单选题】

Passage2

     Old stereotypes diehard. Picture a video-game player and you will likely imagine a teenage boy, byhimself, compulsively hammering away at a game involving rayguns and aliensthat splatter when blasted. Ten years ago that might have borne some relationto reality. But today a gamer is as likely to be a middle-aged commuterplaying  "Angry Birds" on hersmartphone. In America, the biggest market, the average game-player is 37 yearsold. Two-fifths are female.

     Over the past tenyears the video-game industry has grown from a small business to a huge, mainstreamone. With global sales of $56 billion in 2010, it is more than twice the sizeof the recorded-music industry. Despite the downturn, it is growing by almost9% a year.

    Is this success dueto luck or skill? The answer matters, because the rest of the entertainmentindustry has tended to treat gaming as being a lucky beneficiary of broadertechnological changes. Video gaming, unlike music, film or television, had theluck to be born digital. In fact, there is plenty  for old media to learn.

    Video games have certainly been swept along bytwo forces: demography and technology. The first gaming generation-the childrenof the 1970s and early 1980s-is now over 30. Many still love gaming, and canafford to spend far more on it now. Meanwhile rapid improvements in computingpower have allowed game designers to offer experiences that are now often morecinematic than the cinema.

     But even grantedthis good fortune, the game-makers have been clever. They have reached out tonew customers with new methods. They have branched out into education,corporate training and even warfare, and have embraced digital downloads andmobile devices with enthusiasm. Though big-budget games are still popular, muchof the growth now comes from  "casual" games that are simple, cheap and playable in shortbursts on mobile phones or in web browsers.

     The industry hasexcelled in a particular area-pricing. In an era when people are disinclined topay for content on the web, games publishers were quick to develop"freemium" models, where you rely on non-paying customers to build anaudience and then extract cash only from a fanatical few.

Asgaming comes to be seen as just another medium, its tech-savvy approachcould provide awelcome shot in the arm for existing media groups.


All of the following methods are employed to attract new customers EXCEPT______.

A.
to expand business into other fields
B.
to embrace mobile devices
C.
to develop big-budget games
D.
to develop "casual" games
【A3/A4型选择题】

患者,女,65岁。多器官功能衰竭。患者处于昏迷状态,呼之不应,牙关紧闭,双眼不能闭合。为该患者口腔护理,正确的操作是(  )

A.

取出活动义齿,以免意外

B.

用压舌板轻叩牙齿,检查有无松动

C.

从门齿放入开口器,协助开口

D.

特殊口腔护理,每周1次

E.

棉球宜多蘸水,便于彻底擦洗

【单选题】

下列对单位外汇存款操作的表述,正确的是(  )。

A.
境内机构只能开立一个经常项目外汇账户
B.
单位开立外汇账户不受管制
C.
原则上经常项目外汇账户限额统一采用欧元定价
D.
境内机构可以开立两个经常项目外汇账户
【单选题】

根据(  )不同,公募基金份额持有人与私募基金份额持有人

A.
法律形式
B.
运作方式
C.
资金来源和用途
D.
募集方式
【单选题】

“三个代表”重要思想形成的现实依据是(     )。

A.

党成立以来经验的科学总结

B.

当今国际局势的深刻变化

C.

党的建设面临的新形势新任务

D.

马列主义、毛泽东思想、邓小平理论

【单选题】

银杏种子的休眠主要由于( )。

A.
抑制物质的存在
B.
种皮限制
C.
胚未发育完全
D.
种子未完成后熟
【单选题】

“镭射”和“激光”都是借词。

A.
B.