【单选题】

下列关于某单位编制应急预案的说法正确的是()。

A.
由本单位工会领导组织成立应急预案编制工作组
B.
应急预案的评审均由上级主管部门或地方政府安全监管部门组织
C.
预案评审后,经主要负责人签署发布并上报有关部门备案
D.
除评估本单位应急能力外,还评估相邻单位应急能力
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【单选题】

用于调节隧道初期支护喷射混凝土凝结速度的外加剂是( )。

A.
减水剂
B.
引气剂
C.
缓凝剂
D.
速凝剂
【单选题】

Passage2

     Old stereotypes diehard. Picture a video-game player and you will likely imagine a teenage boy, byhimself, compulsively hammering away at a game involving rayguns and aliensthat splatter when blasted. Ten years ago that might have borne some relationto reality. But today a gamer is as likely to be a middle-aged commuterplaying  "Angry Birds" on hersmartphone. In America, the biggest market, the average game-player is 37 yearsold. Two-fifths are female.

     Over the past tenyears the video-game industry has grown from a small business to a huge, mainstreamone. With global sales of $56 billion in 2010, it is more than twice the sizeof the recorded-music industry. Despite the downturn, it is growing by almost9% a year.

    Is this success dueto luck or skill? The answer matters, because the rest of the entertainmentindustry has tended to treat gaming as being a lucky beneficiary of broadertechnological changes. Video gaming, unlike music, film or television, had theluck to be born digital. In fact, there is plenty  for old media to learn.

    Video games have certainly been swept along bytwo forces: demography and technology. The first gaming generation-the childrenof the 1970s and early 1980s-is now over 30. Many still love gaming, and canafford to spend far more on it now. Meanwhile rapid improvements in computingpower have allowed game designers to offer experiences that are now often morecinematic than the cinema.

     But even grantedthis good fortune, the game-makers have been clever. They have reached out tonew customers with new methods. They have branched out into education,corporate training and even warfare, and have embraced digital downloads andmobile devices with enthusiasm. Though big-budget games are still popular, muchof the growth now comes from  "casual" games that are simple, cheap and playable in shortbursts on mobile phones or in web browsers.

     The industry hasexcelled in a particular area-pricing. In an era when people are disinclined topay for content on the web, games publishers were quick to develop"freemium" models, where you rely on non-paying customers to build anaudience and then extract cash only from a fanatical few.

Asgaming comes to be seen as just another medium, its tech-savvy approachcould provide awelcome shot in the arm for existing media groups.


All of the following methods are employed to attract new customers EXCEPT______.

A.
to expand business into other fields
B.
to embrace mobile devices
C.
to develop big-budget games
D.
to develop "casual" games
【单选题】

下列选项中,与“水果”和“苹果”的逻辑关系相同的是(    )。

A.
“蔬菜”和“萝卜”
B.
“芭蕉”和“香蕉”
C.
“柠檬”和“橙子”
D.
“番茄”和“茄子”
【单选题】

在高中音乐鉴赏课《京剧大师梅兰芳》中,学生欣赏完规定唱段后,教师为学生讲解京剧的悠久历史和发展过程,以及梅兰芳先生在国家动荡之时不为日本人演出而“蓄须明志”的故事,感染和鼓舞学生。这一教学环节的设计,体现了以下哪条课程基本理念?(  )

A.
以音乐审美为核心,以兴趣爱好为动力
B.
强调音乐实践,鼓励音乐创造
C.
重视音乐实践,增强创造意识
D.
弘扬民族音乐.理解多元文化
【单选题】

患者突然眩晕昏仆,面色苍白,呼吸微弱,汗出肢冷,舌淡,脉沉细微。其证候是

A.
气厥实证
B.
气厥虚证
C.
血厥实证
D.
血厥虚证
E.
痰厥
【单选题】

某交易者以260美分/蒲式耳的执行价格卖出10手5月份玉米看涨期权,权利金为16美分/蒲式耳,与此同时买入20手执行价格为270美分/蒲式耳的5月份玉米看涨期权,权利金为9美分/蒲式耳,再卖出10手执行价格为280美分/蒲式耳的5月份玉米看涨期权,权利金为4美分/蒲式耳。这种卖出蝶式套利的最大可能亏损是(  )美分/蒲式耳。

A.
4
B.
6
C.
8
D.
10
【单选题】

患者男,46岁。发热头痛两天。检查:右下唇黏膜充血,并有糜烂面,表面有灰白色的假膜,略高于黏膜表面,光滑致密,病变周界清楚。颏下淋巴结肿大,并有压痛。
此病人的治疗方法错误的是

A.
强的松口服
B.
1%龙胆紫液涂搽
C.
1%利多卡因含漱
D.
2%金霉素甘油涂搽
E.
青霉素肌内注射
【单选题】

9月10日,我国某天然橡胶贸易商与马来西亚天然橡胶供货商签订一批天然橡胶订货合同,成立价格折合人民币31950元/吨。由于从订货至货物运至国内港口需要1个月的时期保值。于是当天以32200元/吨的价格在11月份天然橡胶期货合约上建仓。至10月10日,货物到港,现货价格至30650元/吨,该贸易商将该批货物出售,并将期货合约对冲平仓。通过套期保值操作该贸易商天然橡胶的实际售价是32250元/吨,则该贸易商期货合约对冲平仓价是()元/吨(不计手续等费用)。

A.
32250
B.
30600
C.
30350
D.
32200
【单选题】

会计准则规定,所有者权益变动中由企业当期经营活动产生的损益列计的项目是(   )。

A.
直接计入所有者权益的利得和损失
B.
间接计人所有者权益的利得和损失
C.
直接计入资本公积
D.
直接计人盈余公积
【单选题】

信托公司不得开展除同业拆入业务以外的其他负债业务,且同业拆入余额不得超过其净资产的(  )。

A.
10%
B.
20%
C.
30%
D.
50%