【单选题】

根据现行国家标准《建筑防火通用规范》(GB55037),下列建筑高度均为33m的建筑中,可不设消防电梯的是()

A.
住宅建筑
B.
办公建筑
C.
宾馆建筑
D.
丙类厂房
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参考解析
【单选题】

Passage2

     Old stereotypes diehard. Picture a video-game player and you will likely imagine a teenage boy, byhimself, compulsively hammering away at a game involving rayguns and aliensthat splatter when blasted. Ten years ago that might have borne some relationto reality. But today a gamer is as likely to be a middle-aged commuterplaying  "Angry Birds" on hersmartphone. In America, the biggest market, the average game-player is 37 yearsold. Two-fifths are female.

     Over the past tenyears the video-game industry has grown from a small business to a huge, mainstreamone. With global sales of $56 billion in 2010, it is more than twice the sizeof the recorded-music industry. Despite the downturn, it is growing by almost9% a year.

    Is this success dueto luck or skill? The answer matters, because the rest of the entertainmentindustry has tended to treat gaming as being a lucky beneficiary of broadertechnological changes. Video gaming, unlike music, film or television, had theluck to be born digital. In fact, there is plenty  for old media to learn.

    Video games have certainly been swept along bytwo forces: demography and technology. The first gaming generation-the childrenof the 1970s and early 1980s-is now over 30. Many still love gaming, and canafford to spend far more on it now. Meanwhile rapid improvements in computingpower have allowed game designers to offer experiences that are now often morecinematic than the cinema.

     But even grantedthis good fortune, the game-makers have been clever. They have reached out tonew customers with new methods. They have branched out into education,corporate training and even warfare, and have embraced digital downloads andmobile devices with enthusiasm. Though big-budget games are still popular, muchof the growth now comes from  "casual" games that are simple, cheap and playable in shortbursts on mobile phones or in web browsers.

     The industry hasexcelled in a particular area-pricing. In an era when people are disinclined topay for content on the web, games publishers were quick to develop"freemium" models, where you rely on non-paying customers to build anaudience and then extract cash only from a fanatical few.

Asgaming comes to be seen as just another medium, its tech-savvy approachcould provide awelcome shot in the arm for existing media groups.


What can you learn from "freemium" model?

A.
It makes people inclined to pay for content on the web.
B.
It relies on non paying customers to make a profit.
C.
It makes money only from a few fanatical customers.
D.
It earns little for the game-publishers.
【单选题】

建设有中国特色社会主义的经济、政治、文化的基本目标和基本政策的有机统一,不可分割,构成党在社会主义初级阶段的(   )。

A.

基本路线

B.

基本纲领

C.

基本方针

D.

基本策略

【单选题】

右胫腓骨开放骨折,清创内固定后切口愈合良好

A.
切口分类及愈合记录为"Ⅰ/甲"
B.
切口分类及愈合记录为"Ⅲ/丙"
C.
切口分类及愈合记录为"Ⅱ/甲"
D.
切口分类及愈合记录为"Ⅱ/乙"
E.
切口分类及愈合记录为"Ⅲ/甲"
【A3/A4型选择题】

患儿,7岁。因发热,头痛、呕吐、腹泻2天入院。患儿精神萎靡,抽搐2次。查体嗜睡,颈强直(+),凯尔尼格征(+),血常规示白细胞14×10⁹/L,脑脊液检查脑脊液无色透明,白细胞数110×10⁶/L,中性0.82。该患者最可能的疾病是(  )

A.

化脓性脑膜炎

B.

流行性脑脊髓膜炎

C.

中毒型细菌性痢疾

D.

高热惊厥

E.

流行性乙型脑炎

【单选题】

重庆谈判期间,中共中央正式确定的战略方针是(   )。

A.
“让开大路,占领两厢”
B.
“向南发展,向北防御”
C.
“争取和平民主”
D.
“向北发展,向南防御”
【单选题】

在供热管道系统中,利用管道位移来吸收热伸长的补偿器是(   )。

A.
自然补偿器
B.
套简式补偿器
C.
波纹管补偿器
D.
方形补偿器
【A1型选择题】

引起病理性血糖升高的原因不包括下列哪种疾病(  )。

A.

甲状腺功能亢进症

B.

嗜铬细胞瘤

C.

糖尿病

D.

肾上腺皮质功能亢进症

E.

胰岛细胞瘤

【B型选择题】

眼科手术后引起的细菌性眼内炎可选用的药物是(   )

A.

四环素眼膏

B.

阿奇霉素片

C.

0.3%氧氟沙星滴眼液

D.

万古霉素

E.

更昔洛韦

【单选题】

关于化学基本概念的教学方法,下列最恰当的是()。

A.
讨论法
B.
自学
C.
讲授法
D.
探究法
【单选题】

贷款人到期不归还担保贷款的,商业银行依法享受的权利不包括(  )。

A.
要求保证人归还本金
B.
要求保证人归还贷款利息
C.
要求就担保物优先受偿
D.
冻结保证人存款账户