【单选题】

主要职责是执行风险管理政策的机构的是(  )。

A.
董事会
B.
监事会
C.
高级管理层
D.
风险管理部门
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【单选题】

能促进气血循环、改善组织营养、消除炎性水肿的电针波型是

A.
疏波
B.
密波
C.
疏密波
D.
断续波
E.
锯齿波
【单选题】
分布于腭侧牙龈及黏骨膜的神经是
A.
上牙槽前神经
B.
上牙槽中神经
C.
上牙槽后神经
D.
鼻腭神经
E.
腭前神经
【单选题】

Passage2

     Old stereotypes diehard. Picture a video-game player and you will likely imagine a teenage boy, byhimself, compulsively hammering away at a game involving rayguns and aliensthat splatter when blasted. Ten years ago that might have borne some relationto reality. But today a gamer is as likely to be a middle-aged commuterplaying  "Angry Birds" on hersmartphone. In America, the biggest market, the average game-player is 37 yearsold. Two-fifths are female.

     Over the past tenyears the video-game industry has grown from a small business to a huge, mainstreamone. With global sales of $56 billion in 2010, it is more than twice the sizeof the recorded-music industry. Despite the downturn, it is growing by almost9% a year.

    Is this success dueto luck or skill? The answer matters, because the rest of the entertainmentindustry has tended to treat gaming as being a lucky beneficiary of broadertechnological changes. Video gaming, unlike music, film or television, had theluck to be born digital. In fact, there is plenty  for old media to learn.

    Video games have certainly been swept along bytwo forces: demography and technology. The first gaming generation-the childrenof the 1970s and early 1980s-is now over 30. Many still love gaming, and canafford to spend far more on it now. Meanwhile rapid improvements in computingpower have allowed game designers to offer experiences that are now often morecinematic than the cinema.

     But even grantedthis good fortune, the game-makers have been clever. They have reached out tonew customers with new methods. They have branched out into education,corporate training and even warfare, and have embraced digital downloads andmobile devices with enthusiasm. Though big-budget games are still popular, muchof the growth now comes from  "casual" games that are simple, cheap and playable in shortbursts on mobile phones or in web browsers.

     The industry hasexcelled in a particular area-pricing. In an era when people are disinclined topay for content on the web, games publishers were quick to develop"freemium" models, where you rely on non-paying customers to build anaudience and then extract cash only from a fanatical few.

Asgaming comes to be seen as just another medium, its tech-savvy approachcould provide awelcome shot in the arm for existing media groups.


All of the following methods are employed to attract new customers EXCEPT______.

A.
to expand business into other fields
B.
to embrace mobile devices
C.
to develop big-budget games
D.
to develop "casual" games
【单选题】

心绞痛急性发作时,硝酸甘油常用的给药方法是( ) 。

A.
口服
B.
气雾吸入
C.
舌下含化
D.
皮下注射
E.
静脉滴注
【单选题】

有“气血生化之源”之称的脏腑是(    )

A.
B.
C.
D.
E.
【单选题】

心电图纸上横向距离代表

A.
时间
B.
速度
C.
振幅
D.
电压
E.
频率
【单选题】

下腔静脉阻塞时血流方向是

A.
腹壁静脉血流方向脐以上向上,脐以下向下
B.
腹壁静脉血流方向脐以上向上,脐以下向上
C.
腹壁静脉血流方向脐以上向下,脐以下向下
D.
腹壁静脉血流方向脐以上向下,脐以下向上
E.
胸壁静脉血流方向向下
【单选题】

《中小学教师职业道德规范》中强调()是教师职业的基本要求。(易混)

A.
教书育人
B.
关爱学生
C.
爱岗敬业
D.
爱国守法
【A2型选择题】

女,65岁。因持续胸痛8小时入院。查体:高枕卧位,双肺可闻及较多细湿啰音。血压120/80mmHg,R36次/分。心电图示:V₁~V₄导联ST段抬高0.2~0.4mV。下列药物不宜使用的是(    )

A.

阿司匹林

B.

毛花苷丙

C.

硝酸甘油

D.

阿托品

E.

氯吡格雷

【单选题】

个人教育贷款审查和审批中的操作风险不包括(  )。

A.
完全依赖学校对借款学生情况进行调查
B.
由于审查不严而出现内外勾结骗贷的情况
C.
未按照贷款规定流程报相应层级审批人审批
D.
不按权限审批贷款,使得贷款超授权发放